Animation Workshop — Character Performance
“The Sneak”
When a playful puppy steals a sock, an ordinary home turns into a wild adventure as every object comes to life. A short animation exploring character performance through expression, gesture, exaggerated emotion, and physical comedy.
Created, Directed & Animated by: Jordan Zangrillo
Software: Toon Boom Harmony, Pro Tools, Final Cut Pro
30 Second Film — Metamorphosis Animation
“The Pun-ishment”
A short animation study in visual transformation and character acting. Set inside detention, two misfits hallucinate into visual puns.
Created, Directed & Animated by: Jordan Zangrillo
Software: Toon Boom Harmony, Final Cut Pro
Character Rotation 360
I crafted a full body humanoid character rotating at 360 degrees. I designed my Character to ensure a cohesive visual. ANGLES; ( Keys = 8 drawings) Front 1/4 Front Right Side Right 1/4 Back Right Back 1/4 Back Left Side left 1/4 Front Left inbetween at least one inbetween into the next key total of 16 drawings. Principles/ Animation Techniques employed: Solid Drawings, Arcs, Easing, Line of Action & Strong Silhouette.
Expression and Emotion
I animated a humanoid character turning their head to look with an expression/ emotion. Character has an element that can drag (ex: floppy Nose, Hair). Mid-Close shot framing. I used these internal questions in my performance.
How does my character feel ?
What are they thinking?
How do I want your character to turn? (arc of action of the head/body, pacing)
What Drags and Overlaps on the character?
How quickly/slowly do they blink while turning
How soon do they open their eyes on the blink?