“Zoey Puppy: The sneak”

RIT Student Film (2026)

Offcial Selection – Lift-Off Global Network (UK)

When a playful puppy steals a sock, an ordinary home turns into a wild adventure as everyday object comes to life! An animated short with synchronized sound with a focus on character performance through comedic expression, exaggerated emotion, and physical comedy.

Created, Directed & Animated by: Jordan Zangrillo

Music by: Samuel Clark

Software: Toon Boom Harmony


SuperPig!

Limited Animation

Limited Animation

A limited animation focused on creating maximum energy with minimal movement! This scene features a superhero pig rescuing a mother’s piglets from a burning house using smears, multiples, strong posing, looping cycles, and re-used animation to enhance efficiency without sacrificing impact.

Focus on:

  • Squash & stretch, exaggeration, and appeal

  • Pose clarity and silhouette readability

  • Character personality through movement

  • Energy, rhythm, and movement flow


The Hungry Elephant

Rough Animation, Clean-up Animation, Final Animation

This character animation explores quadruped movement and performance through believable weight, strong posing, secondary action, and comedic timing. This piece showcases rough animation, clean-up animation, digital coloring and final animation.

Focus on:

  • Comedic timing and visual humor

  • Spacing, arcs, weight, and timing

  • Walk cycle mechanics and weight distribution

  • Staging and visual storytelling

Rough Animation

Clean-Up Animation

Final Animation


Tiny Dancer

In-Between Animation

In-Betweening, Keyframe animation, & Draftmanship

This exercise focused on the fundamentals of hand-drawn animation through the process of in-betweening. My teacher provided the keyframes animation along with a timing chart, which I had to interpret and follow. I carefully drew all the in-between frames to preserve volume, model accuracy, smooth arcs and believable spacing.

Focus on:

  • Timing charts and in-between animation

  • Motion clarity and believable spacing

  • Preservation of volume and model consistency

  • Body mechanics and believable movement


Mr. Miserable

Full Animation

Secondary Action

This animation is built around a clear main action supported by secondary action with dialogue and lip-sync to elevate simple movements into a layered performance using exposure sheets (X-sheets).

Focus on:

  • Facial performance and character expression

  • Lip sync and dialogue performance

  • Secondary action and character appeal

  • Expressive exaggeration and cartoon physics


Character Rotation 360

This exercise focused on designing a full-body humanoid character through a complete 360-degree rotation. I created a cohesive character design while maintaining consistent proportions, volume, and visual clarity across multiple angles. The assignment included 8 key poses (Front, ¼ Front, Side, ¼ Back, Back, and corresponding reverse angles) with at least one in-between drawing between each key, totaling 16 drawings.

Focus: Solid drawing, arcs, easing, line of action, strong silhouette, rotational consistency, and model accuracy.